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"There's an image in an old booklet we had that we presented in 2011 to publishers, as we were pitching to make Original Sin on console already. That old 2011 image, a concept, from when I'm told the game had a different story and much smaller scope. "The very moment we released Original Sin we started getting calls for a console version," Vincke said. And when the going is good, the phone rings. "Nobody wanted to believe that that was going to be a thing, a turn-based RPG."īut Divinity: Original Sin became one of the most critically acclaimed and successful games to come out of Kickstarter. "I should make a collection of the rejection letters and publish those," Vincke snorted. It was a game Larian had made and pitched fruitlessly to publishers for years before.
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It is, Vincke said, "essentially a different experience."ĭivinity: Original Sin came out of Kickstarter for PC and Mac last summer. The adventure is now fully voiced and the AI character interactions are tidied up. Vincke said all of the game's encounters have been redone. The game's story has been tightened up around its flabby middle and the ending given serious attention, with lots of new locations and quests tying into it. As a result, the Enhanced Edition's minimum system requirements have been upped. There are significant technical changes courtesy of the arrival of DirectX 11, and most of the visual effects have been redone. Naturally, for console there is a new user interface and native pad control, as well as split-screen co-op - enabling you to walk off independently of each other - in addition to online co-op.
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It will be a separate game to exist alongside the current one, because such are the changes the two games are incompatible. And PC and Mac players won't miss out.Īny one who owns Divinity: Original Sin on PC or Mac - and there are now nearly a million such people, Vincke said - will be offered the Enhanced Edition for free. Everything from the graphics to story to the ending have been changed.
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A team of around 40 has been working on the Enhanced Edition for a year, Swen Vincke, head of developer Larian, told me. What's more, it's been overhauled for the occasion, transformed into an Enhanced Edition that will launch at the end of the year.
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Divinity: Original Sin, "hands down the best classic-style role-playing game in years", is coming to PS4 and Xbox One.
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